The following are tactical uses of Heroes from Mount&Blade and Warband that will allow one to optimize their party. One first must be aware of which hero hates which other heroes, as these conflicts will decrease morale and make it harder to keep your chosen heroes from leaving the party. However, note that it is possible to keep a hero in your party along with someone they hate if you balance
In Mount & Blade 2, your HP is the same as everyone, king or beggar. That's why having a shield is the best insurance plan a noble can have back in the day and one-handed weapons allow such safety . We don't recommend picking more than two melee weapon proficiencies unless you want to be a medieval commando.
Maybe I got the idea of "companions only" in a wrong sense, but that's a brief summary of my playthrough. You need mods. My suggestion is leveling rebalanced and a tweak mod for more followers. Maybe consider attributes matter. It's going to cost you a fortune, paying for each companion's weapons and armour.
1 Sharpened Edge. The final perk choice in the smithing tree is between the Sharpened Edge and the Sharpened Tip. The former gives a slight increase to the swing damage of your crafted weapons, and the former does the same for piercing damage. While this ultimately comes down to your personal preference on the types of weapons you use
Hope I'm remembering the attributes/skills correctly. But you're right I think there are some skills it might be worth putting 1 learning point into at least: trade, charm, roguery, tactics, leadership, steward, medicine. 1 in each of those is a lot of potential skill points you can earn to get more levels I guess.
. The following are tactical uses of Heroes from Mount&Blade and Warband that will allow one to optimize their party. One first must be aware of which hero hates which other heroes, as these conflicts will decrease morale and make it harder to keep your chosen heroes from leaving the party. However, note that it is possible to keep a hero in your party along with someone they hate if you balance
There is absolutely no point to have a highly skilled trader companion at the moment. Trading level bonus is only taken into account from the Clan Leader. Trading perks are for the vaste majority Clan Leader and Governor related, the personal ones the AI can't use anyway. Setting a companion to Governor breaks their perks (they lose all of them).
I am 10+ hours into a playthrough and yet to see a single companion ever level. Sure, they still gain skills but not levels (and stats/focus points). This makes gear as the only path to upgrading your companions. Also, I have not encountered any merchant or stewardship companions. I expect assigning stewardship-focused companion to govern should increase bonuses to holdings. Likewise with
There's Distinguished Service mod which adds promotions from generic troop to a companion. You can exploit to get your companions back if you have a fief; go to the town/castle manager and add a companion as governor, they'll teleport to the keep and you can take them into the party, repeat for each missing companion.
Mount & Blade 2: Bannerlord is a RELATED: Mount & Blade 2: Best Workshops to Buy. However, companions can take care of this skill for the player by being assigned as quartermasters
mount and blade 2 best companions